Meshwesh minor errors and typos

A place to talk about MESHWESH army lists
MarkusB
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Re: Meshwesh minor errors and typos

Post by MarkusB » Fri Jan 13, 2017 2:06 pm

David Kuijt wrote:It's not completely clear where we ought to express it. There are a large number of upsides to having online army lists, but a few downsides exist. One of them is cases like this, where the complexity of the information being expressed by the army list is not intuitive, and normally would be expressed in the rules.
What if you simply added a short appendix to the rules explaining how to build a legal army list?
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Andreas Johansson
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Re: Meshwesh minor errors and typos

Post by Andreas Johansson » Fri Jan 13, 2017 2:29 pm

David Kuijt wrote: I'm sure there are upsides and downsides we haven't thought of -- I'd value feedback on this issue. It's small (doesn't happen frequently), but complex.
The solution that comes immediately to mind is something like "General's troop type: Knights if present, otherwise Pikes", or "General's troop type: Knights if present, otherwise any".
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David Kuijt
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Re: Meshwesh minor errors and typos

Post by David Kuijt » Fri Jan 13, 2017 2:32 pm

Andreas Johansson wrote: The solution that comes immediately to mind is something like "General's troop type: Knights if present, otherwise Pikes", or "General's troop type: Knights if present, otherwise any".
So a two-level system with priority, then. That's good -- now I'll have to talk to Jack about how to code that into Meshwesh.
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Andreas Johansson
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Re: Meshwesh minor errors and typos

Post by Andreas Johansson » Sat Jan 14, 2017 3:45 pm

For some reason, a search for "Byzantine" fails to find the Palaiologan Byzantine list.

(A helpful hint you shouldn't play these losers?)
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David Kuijt
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Re: Meshwesh minor errors and typos

Post by David Kuijt » Sat Jan 14, 2017 5:39 pm

Andreas Johansson wrote:For some reason, a search for "Byzantine" fails to find the Palaiologan Byzantine list.

(A helpful hint you shouldn't play these losers?)
That's a mystery -- it has Byzantine in the name.

Just checked -- it's there. You need to scroll down.
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Andreas Johansson
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Re: Meshwesh minor errors and typos

Post by Andreas Johansson » Sun Jan 15, 2017 8:39 am

Ah. The "local" scroll bar on the results list is practically invisible (but functional) when I access the site from the Nexus, so I didn't realize there was one yesterday. When I use the laptop the scroll bar is normal.
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Andreas Johansson
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Re: Meshwesh minor errors and typos

Post by Andreas Johansson » Tue Jan 17, 2017 9:39 am

The Siracae, Iazyges, and Later Rhoxolani list has 6-12 Knights, but the other troops available amount to a mere 14 points, so the Knights minimum should probably raised to eight.
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David Kuijt
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Re: Meshwesh minor errors and typos

Post by David Kuijt » Tue Jan 17, 2017 12:54 pm

Andreas Johansson wrote:The Siracae, Iazyges, and Later Rhoxolani list has 6-12 Knights, but the other troops available amount to a mere 14 points, so the Knights minimum should probably raised to eight.
Allies (Alan, Taifali, or Quadi) could fill that gap.
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Andreas Johansson
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Re: Meshwesh minor errors and typos

Post by Andreas Johansson » Wed Jan 25, 2017 3:27 pm

Post-Mongol Russian and Medieval Swedish need one another as enemies.
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David Kuijt
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Re: Meshwesh minor errors and typos

Post by David Kuijt » Wed Jan 25, 2017 9:16 pm

Andreas Johansson wrote:Post-Mongol Russian and Medieval Swedish need one another as enemies.
Fixed. And it exposed another error, where the Post Mongol Russian list had lost a century or so somehow.
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