Shooting at generals

A place to ask specific rules questions about TRIUMPH!
Andreas Johansson
Squire
Posts: 132
Joined: Sat Jan 07, 2017 8:40 pm

Shooting at generals

Postby Andreas Johansson » Fri Jul 20, 2018 6:29 pm

Am I blind, or has the +1 for general's getting shot at disappeared?

El' Jocko
Grand Master WGC
Posts: 21
Joined: Wed Dec 07, 2016 4:38 pm

Re: Shooting at generals

Postby El' Jocko » Fri Jul 20, 2018 9:57 pm

Andreas Johansson wrote:Am I blind, or has the +1 for general's getting shot at disappeared?


You are correct. With the new shooting rules, we felt that the tactical factor for the general was no longer applicable. And we've been keen to remove things where we could in an attempt to keep the game as simple as possible.

I should have included that on the list of changes, but I overlooked it while I was putting the list together.

Andreas Johansson
Squire
Posts: 132
Joined: Sat Jan 07, 2017 8:40 pm

Re: Shooting at generals

Postby Andreas Johansson » Sat Jul 21, 2018 8:25 am

Thanks. It came as a nasty surprise that we couldn't find the modifier when we played yesterday and Daniel's general found himself in the path of a cannonball (altho the way the dice fell he was destroyed regardless of whether he got the +1 or not).

Rod
Sergeant
Posts: 305
Joined: Mon Dec 12, 2016 3:29 pm

Re: Shooting at generals

Postby Rod » Sat Jul 21, 2018 11:35 am

Yup, DK's advice with the new rules was brilliant: "don't get your general shot" :D


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