Just a quick question about Rule 32.1:
I understand that Skirmishers and Rabble can group move through difficult terrain for 1 PIP. 32.1c
I understand that Loose Order can pass through Loose Order.
A group of Skirmishers can pass through and be passed through both loose and close order for 1 PIP, since you treat group passthroughs as if traversing difficult terrain (42.3).
Questions:
1. I *think* that a group of skirmishers passing through a group of close order would use 1PIP, treating them as difficult terrain.
2. BUT, if a close order group wishes to pass through a Skirmisher or group of Skirmishers, do they treat the skirmishers are difficult terrain? (i.e. have to make single PIP moves for each element)? i.e. It is allowed to pass through the skirmishers, BUT must pay a command penalty to do so? (42.3). I *think* that is right... But wanted to check. Basically passing through is always counted as moving in difficult terrain. Skirmishers have an exception for that for all troop types. Rabble has an exception for that but only for loose order..
Group Move Skirmishers
- AlexiusBasileus
- Grand Master WGC
- Posts: 21
- Joined: Thu Jan 20, 2022 4:25 am
Re: Group Move Skirmishers
So far so good...Just a quick question about Rule 32.1:
I understand that Skirmishers and Rabble can group move through difficult terrain for 1 PIP. 32.1c
I understand that Loose Order can pass through Loose Order.
Close but not quite - see belowA group of Skirmishers can pass through and be passed through both loose and close order for 1 PIP, since you treat group passthroughs as if traversing difficult terrain (42.3).
Yes that is correct.Questions:
1. I *think* that a group of skirmishers passing through a group of close order would use 1PIP, treating them as difficult terrain.
Yes they do2. BUT, if a close order group wishes to pass through a Skirmisher or group of Skirmishers, do they treat the skirmishers are difficult terrain?
Here's where you've gotten a little tangled. Of course, you could spend a command point for each element and move them through the skirmishers. So a three element group, starting as a group and ending NOT as a group would HAVE to be moved that way. But a three element group starting as a group and ending as a group can make a group move for additional command points. There is a big difference between contacting other stands as a group and contacting them as single elements, so it is usually much better to move as a group if you start as a group and plan to end as group. That is different from using a single command point for each one - even though you might wind up spending the same three command points in my example. You DO wind up paying a command penalty for the privilege of moving through the skirmishers(i.e. have to make single PIP moves for each element)? i.e. It is allowed to pass through the skirmishers, BUT must pay a command penalty to do so? (42.3). I *think* that is right... But wanted to check.
Yes.Basically passing through is always counted as moving in difficult terrain.
Skirmishers still treat the stands passed through as difficult going, but group moves in difficult going don't cost them extra.Skirmishers have an exception for that for all troop types.
Rabble still treat the stands passed through as difficult going, but group moves in difficult going don't cost them extra. And they are limited to passing through open order.Rabble has an exception for that but only for loose order..
Re: Group Move Skirmishers
Thanks! That does clear things up, although I still don’t see why moving 3 single elements for 3 pips and moving a group of 3 for 3 pips is different.. what’s the case I’m missing? Combat occurs after moving… and elements won’t turn to face flank attacks until they’ve lost combat. What’s the other scenario?
Thanks again for the clearing up!
Thanks again for the clearing up!
Re: Group Move Skirmishers
If you move them as a group (regardless of pips spent) if they contact a single stand they can force that stand to conform, that is the difference.greedo wrote: ↑Wed Apr 06, 2022 4:53 amThanks! That does clear things up, although I still don’t see why moving 3 single elements for 3 pips and moving a group of 3 for 3 pips is different.. what’s the case I’m missing? Combat occurs after moving… and elements won’t turn to face flank attacks until they’ve lost combat. What’s the other scenario?
Thanks again for the clearing up!
Re: Group Move Skirmishers
Ahh, ok that makes sense. Thanks all!