Campaign Book General Structure

Discuss anything about Washington Grand Company Products (TRIUMPH!, MESHWESH, TERRAIN CARDS, ETC.)
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Brummbär
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Re: Campaign Book General Structure

Post by Brummbär » Fri Jan 07, 2022 9:20 pm

Soooooooooo…
…any news?

(2022 :D )
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Brummbär
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Re: Campaign Book General Structure

Post by Brummbär » Tue Jan 18, 2022 4:36 pm

Come on...
...don't let us poor beggars starve to death ;)

Maybe let's formulate the question a bit broader: "What plans are there for releases of any WGC products within 2022?"
And: would you dare to give us possible dates?

Really looking forward to the campaign rules, and Fantasy, and...
...whatever you are willing to throw at us which will go with Triumph!

By the way: you really ruined my passion for any other ruleset with this one here, you bastards :twisted: :D :twisted: :D :twisted: :D
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David Kuijt
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Re: Campaign Book General Structure

Post by David Kuijt » Wed Jan 19, 2022 1:33 pm

Brummbär wrote:
Tue Jan 18, 2022 4:36 pm
By the way: you really ruined my passion for any other ruleset with this one here, you bastards :twisted: :D :twisted: :D :twisted: :D
Excellent.

Sorry, I'm extremely busy this week with start-of-semester stuff -- I'll try to give you some real data later in the week, or perhaps early next week.

Part of the slowness in response is just that any information about releases needs to be talked-around, rather than just given by one person extemporaneously. I'd rather say nothing than say X and have to retract it later after talking with the rest of the group.
DK
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Rod
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Re: Campaign Book General Structure

Post by Rod » Fri Jan 21, 2022 3:19 am

I am working on a solo project to publish my convention games for Grand Triumph!

I added a screenshot as a sample.
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Brummbär
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Re: Campaign Book General Structure

Post by Brummbär » Fri Jan 21, 2022 6:22 am

@David: absolutely understandable - hope everything is heading in the right direction this year!!!

@Rod: that sounds super interesting! Looking forward to that too...
What software are you using for doing your maps?
Looks really good - if you do a highres version without the bases, one could even print that out and use it as a battle mat for the scenario...

So, another nailbiter to wait for. You don't make my life easier :D
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Rod
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Re: Campaign Book General Structure

Post by Rod » Fri Jan 21, 2022 12:28 pm

Map is in wonderdraft then a high res png transfer to Corel Draw to do the troop tokens.

I had not considered someone printing the map? It will be published in PDF form so it might work as I draw it to scale in corel draw. This map is actually 10'X4' the same size as the Hastings battle board.

So based on that input I will try to include a blank map, the map with some measurements and a map with suggested troop deployment. The scenarios will also include the battle background and description, Order of battle per Triumph and any special scenario rules used.

I will have it out before Historcion, so will shoot for June at the latest.
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Brummbär
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Re: Campaign Book General Structure

Post by Brummbär » Sat Jan 22, 2022 6:28 am

That sounds great!
Here in Europe we have shops like this here: https://www.deepcutstudio.com/
were you can get your own pictures printed on mousepad material.
Could be a nice way to get a really cool scenario map.

I am really curious what you will bring up 8-)
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Brummbär
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Re: Campaign Book General Structure

Post by Brummbär » Sat Mar 05, 2022 11:25 am

@Rod: how is your project? Making progress?

@David: Any news you could share with us?
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Rod
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Re: Campaign Book General Structure

Post by Rod » Sat Mar 05, 2022 1:42 pm

Hi, I have maps rough drafted for three battles, little distracted right now with real work.

I plan to have something published for Historicon in July.
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David Kuijt
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Re: Campaign Book General Structure

Post by David Kuijt » Mon Mar 07, 2022 3:00 pm

Brummbär wrote:
Sat Mar 05, 2022 11:25 am
@David: Any news you could share with us?
Spring break is coming up -- I'll revisit the maps and stuff then to reassess what needs done and what the status is. I've got a very busy semester (teaching 5 classes, plus tutoring and special projects) and whenever I've had some extra time, it has been allocated to Fantasy Triumph (which had some recent major improvements that need playtesting).
DK
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