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Minimum Close Combat Factor?

Posted: Tue Apr 14, 2020 5:40 pm
by coopman
I looked for this in the rules, but could not find it. No matter what negative tactical factors may apply, a stand's combat factor is never reduced to less than 1. Correct?

Re: Minimum Close Combat Factor?

Posted: Tue Apr 14, 2020 8:41 pm
by Rod
You can go negative, if you are having a very bad day :)

75.2
c. A losing stand that scores 0 or less is considered doubled and destroyed.

Re: Minimum Close Combat Factor?

Posted: Tue Apr 14, 2020 9:02 pm
by Fab
A Pike (or Pavisiers, or...) in Difficult terrain with double overlap vs. Foot .

A Bad Horse (or Battle Taxi, or ...) in Difficult terrain with double overlap.

Cheers
Fab

Re: Minimum Close Combat Factor?

Posted: Tue Apr 14, 2020 9:21 pm
by David Kuijt
coopman wrote:
Tue Apr 14, 2020 5:40 pm
I looked for this in the rules, but could not find it. No matter what negative tactical factors may apply, a stand's combat factor is never reduced to less than 1. Correct?
Nah. As Rod says, if you try hard enough you can really suck. Pike in difficult terrain with overlaps on both sides and hit in the rear is +3 base with -5 modifier: -2 so far. In Grand Triumph if it was from a demoralized command, that would be -1 more!

Re: Minimum Close Combat Factor?

Posted: Wed Apr 15, 2020 2:27 pm
by coopman
Got it. OK, thanks. I love this game!