The elves have been hard at work and we've released an updated version of the Meshwesh software. This release adds:
Keyword Search
When searching for an army list, you can enable the keyword search option. With this enabled, the search results will include armies that have a keyword matching your search term, in addition to the usual match on army name. For example, searching for "diadachoii" will return the "Eumenes" and "Lysimachid" army lists (and several others), in addition to army lists like "Diadachoii in Macedon". We hope this will make it easier to find lists that you're interested in.
(Note that keywords aren't enabled when using the Quick Search. We're planning on adding that in the future.)
Prioritized Troop Types for Generals
We noticed that a number of armies could be built in such a way that they didn't have any troops that matched the designated General's troop type. For example, the Nubian army list specified Archers for the general, but it's possible to build a Nubian army without any Archer stands. Our solution for this was to add a prioritized list of troop types for army lists where this problem occurred. Looking at the Nubian army list, the general must be an Archer stand. If there are no Archer stands, then the general must be a Warband stand. Finally, if there are no Warband stands, the general must be a Skirmisher stand.
This only occurs in a small percentage of the army lists, but we wanted to make sure that we had this situation covered.
Troop Option Descriptions
We now have troop option descriptions for over half the army lists. We'll continue working on this until all the army lists have descriptive text for the troop options.
Meshwesh Update--December 2017
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- Levy
- Posts: 21
- Joined: Sat Jan 07, 2017 9:30 am
- Location: Sydney, Australia
Re: Meshwesh Update--December 2017
Would it be possible to include the points cost for each troop option?
That would make it easier for new players, when you give them an army list for them to choose their army.
That would make it easier for new players, when you give them an army list for them to choose their army.
Triumph! - The rule set that we have been waiting for since 1991!
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- Levy
- Posts: 34
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- Location: Bulgaria
Re: Meshwesh Update--December 2017
That would be helpful, once no more changes in points value were expected.
- David Kuijt
- Grand Master WGC
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Re: Meshwesh Update--December 2017
We're processing the final rules version now; there are no changes in points values for any stand types.Piyan Glupak wrote:That would be helpful, once no more changes in points value were expected.
In the plans for Meshwesh (after the rules are finalized) is an online worksheet for making up armies; the points for each stand types will be part of that.
DK
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- Levy
- Posts: 21
- Joined: Sat Jan 07, 2017 9:30 am
- Location: Sydney, Australia
Re: Meshwesh Update--December 2017
Whilst that will be very useful, I print the list, as I don't have a smart phone or internet access (usually) when playing a game.
I usually provide both armies, so bring both lists, so my opponent and myself can choose the elements for use prior to setting up the game. If we play multiple games (as usual) we may adjust the choices.
I usually provide both armies, so bring both lists, so my opponent and myself can choose the elements for use prior to setting up the game. If we play multiple games (as usual) we may adjust the choices.
Triumph! - The rule set that we have been waiting for since 1991!