TRIUMPH! PEL Event Schedule at Historicon 2017
Posted: Thu Mar 30, 2017 4:46 pm
TRIUMPH! - Fast play Ancient and Medieval warfare
The TRIUMPH! events listed here are presented by Washington Grand Company. For more information, please visit us at: http://www.wgcwar.com
Participation is either via PEL registration ticket or walk-up at the time of the event.
Rules for TRIUMPH! will be the latest Early Access Edition available at the time of the event. Army lists are available at http://meshwesh.wgcwar.com/home
TRIUMPH! Event Manager: David Schlanger
See other TRIUMPH! tournaments listed in the Tournament section for additional play opportunities!
Thursday 10AM - Noon
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: David Schlanger and the TRIUMPH! Team
Thursday Noon – 2PM
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: Jack Sheriff and the TRIUMPH! Team
Thursday 7PM – 10PM
Pelennor Field – Grand TRIUMPH! Scenario from the War of the Rings
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 3 hours
Event Scale: 28mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 10
Description: Pelennor Field. The might of Mordor comes to crush its long-time foe; Gondor is surrounded, undermanned, and nearly without hope. The massed forces of Umbar, Harad, and Uruks innumerable surround it, and as dawn breaks the main gate of Minas Tirith is shattered and the Witch King of Angmar rides in. But wait! In the distance sound horns! Rohan comes unlooked for! A sword day, a red day, and the sun rising!
Replay the greatest battle of the Third Age of Middle Earth using TRIUMPH! fast play rules for Ancient and Medieval battles. Adults only, or responsible teenagers with participating parent.
All figures and terrain provided.
GM: David Kuijt and the TRIUMPH! Team
Friday 9AM - 11AM
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: David Schlanger and the TRIUMPH! Team
Saturday 9AM - 11AM
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: Spencer Ginder and the TRIUMPH! Team
Saturday 11AM – 1PM
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: Spencer Ginder and the TRIUMPH! Team
Saturday 1PM – 3PM
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: Terence McPartland and the TRIUMPH! Team
Saturday 1PM – 4PM
The Battle of Kadesh – Grand TRIUMPH! Scenario
Event Scale: 15 mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Duration: 4 hours
Maximum Players: 8
Description: It is 1274 BC and Ramses II wants to prove he is the greatest Pharaoh of all-time. What better way to do that than to invade the neighboring Hittite Empire. Ramses leads his forces North where he finds a trap laid near the city of Kadesh by King Muwatalli II. What happens next is one of the largest chariot battles in recorded History.
TRIUMPH! rules are easy to learn and will be taught by the GM as needed. Armies will be provided. Young gamers are welcome, but anyone under 15 must be accompanied by an adult.
GM: Rod Cain and Brian Peruski
Saturday 6PM – 11PM
Sharp Johnny: Warfare in the time of the Free Companies, 1360-1392AD (Campaign Theme)
Sponsor: Washington Grand Company (www.wgc.com)
Event Scale: 15mm
Rules Used: TRIUMPH! Fast play ancient and medieval battles
Maximum Players: 8
Description: Command an army using the TRIUMPH! Fast play ancient during the time of the free companies.
The Peace of Bretigny in 1360 didn't end the Hundred Year's War between England and France, but it did pause it. Large numbers of English and other soldiers became mercenaries and fought in the confused wars of the next 30 years. Some of these free companies were the Company of the Star, the Company of St. George, the Little Hat Company, and the White Company led by Albert Sterz and John Hawkwood, known as "Giovanni Acuto" or "Sharp Johnny" in Italy.
Now is the time when soldiers can rise by the might of their own arm and gain everlasting glory, wealth, and fame. Or betray your employers and violate your contracts to become notorious and feared. On the field of battle all will be wagered, won, and lost.
8 loaner armies available for players with tickets. Bring your own army and you don't need a ticket - register in advance on http://forum.wgcwar.com/viewtopic.php?f=4&t=127
GM: David Kuijt, David Schlanger and the TRIUMPH! Team
Sunday 9AM – Noon
Pelennor Field – Grand TRIUMPH! Scenario from the War of the Rings
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 3 hours
Event Scale: 28mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 10
Description: Pelennor Field. The might of Mordor comes to crush its long-time foe; Gondor is surrounded, undermanned, and nearly without hope. The massed forces of Umbar, Harad, and Uruks innumerable surround it, and as dawn breaks the main gate of Minas Tirith is shattered and the Witch King of Angmar rides in. But wait! In the distance sound horns! Rohan comes unlooked for! A sword day, a red day, and the sun rising!
Replay the greatest battle of the Third Age of Middle Earth using TRIUMPH! fast play rules for Ancient and Medieval battles. Adults only, or responsible teenagers with participating parent.
All figures and terrain provided.
GM: David Kuijt and the TRIUMPH! Team
The TRIUMPH! events listed here are presented by Washington Grand Company. For more information, please visit us at: http://www.wgcwar.com
Participation is either via PEL registration ticket or walk-up at the time of the event.
Rules for TRIUMPH! will be the latest Early Access Edition available at the time of the event. Army lists are available at http://meshwesh.wgcwar.com/home
TRIUMPH! Event Manager: David Schlanger
See other TRIUMPH! tournaments listed in the Tournament section for additional play opportunities!
Thursday 10AM - Noon
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: David Schlanger and the TRIUMPH! Team
Thursday Noon – 2PM
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: Jack Sheriff and the TRIUMPH! Team
Thursday 7PM – 10PM
Pelennor Field – Grand TRIUMPH! Scenario from the War of the Rings
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 3 hours
Event Scale: 28mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 10
Description: Pelennor Field. The might of Mordor comes to crush its long-time foe; Gondor is surrounded, undermanned, and nearly without hope. The massed forces of Umbar, Harad, and Uruks innumerable surround it, and as dawn breaks the main gate of Minas Tirith is shattered and the Witch King of Angmar rides in. But wait! In the distance sound horns! Rohan comes unlooked for! A sword day, a red day, and the sun rising!
Replay the greatest battle of the Third Age of Middle Earth using TRIUMPH! fast play rules for Ancient and Medieval battles. Adults only, or responsible teenagers with participating parent.
All figures and terrain provided.
GM: David Kuijt and the TRIUMPH! Team
Friday 9AM - 11AM
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: David Schlanger and the TRIUMPH! Team
Saturday 9AM - 11AM
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: Spencer Ginder and the TRIUMPH! Team
Saturday 11AM – 1PM
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: Spencer Ginder and the TRIUMPH! Team
Saturday 1PM – 3PM
Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 2 hours
Event Scale: 15mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 8 per session
Description: Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught.
GM: Terence McPartland and the TRIUMPH! Team
Saturday 1PM – 4PM
The Battle of Kadesh – Grand TRIUMPH! Scenario
Event Scale: 15 mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Duration: 4 hours
Maximum Players: 8
Description: It is 1274 BC and Ramses II wants to prove he is the greatest Pharaoh of all-time. What better way to do that than to invade the neighboring Hittite Empire. Ramses leads his forces North where he finds a trap laid near the city of Kadesh by King Muwatalli II. What happens next is one of the largest chariot battles in recorded History.
TRIUMPH! rules are easy to learn and will be taught by the GM as needed. Armies will be provided. Young gamers are welcome, but anyone under 15 must be accompanied by an adult.
GM: Rod Cain and Brian Peruski
Saturday 6PM – 11PM
Sharp Johnny: Warfare in the time of the Free Companies, 1360-1392AD (Campaign Theme)
Sponsor: Washington Grand Company (www.wgc.com)
Event Scale: 15mm
Rules Used: TRIUMPH! Fast play ancient and medieval battles
Maximum Players: 8
Description: Command an army using the TRIUMPH! Fast play ancient during the time of the free companies.
The Peace of Bretigny in 1360 didn't end the Hundred Year's War between England and France, but it did pause it. Large numbers of English and other soldiers became mercenaries and fought in the confused wars of the next 30 years. Some of these free companies were the Company of the Star, the Company of St. George, the Little Hat Company, and the White Company led by Albert Sterz and John Hawkwood, known as "Giovanni Acuto" or "Sharp Johnny" in Italy.
Now is the time when soldiers can rise by the might of their own arm and gain everlasting glory, wealth, and fame. Or betray your employers and violate your contracts to become notorious and feared. On the field of battle all will be wagered, won, and lost.
8 loaner armies available for players with tickets. Bring your own army and you don't need a ticket - register in advance on http://forum.wgcwar.com/viewtopic.php?f=4&t=127
GM: David Kuijt, David Schlanger and the TRIUMPH! Team
Sunday 9AM – Noon
Pelennor Field – Grand TRIUMPH! Scenario from the War of the Rings
Sponsor: Washington Grand Company (www.wgcwar.com)
Duration: 3 hours
Event Scale: 28mm
Rules Used: TRIUMPH! fast play ancient and medieval battles
Maximum Players: 10
Description: Pelennor Field. The might of Mordor comes to crush its long-time foe; Gondor is surrounded, undermanned, and nearly without hope. The massed forces of Umbar, Harad, and Uruks innumerable surround it, and as dawn breaks the main gate of Minas Tirith is shattered and the Witch King of Angmar rides in. But wait! In the distance sound horns! Rohan comes unlooked for! A sword day, a red day, and the sun rising!
Replay the greatest battle of the Third Age of Middle Earth using TRIUMPH! fast play rules for Ancient and Medieval battles. Adults only, or responsible teenagers with participating parent.
All figures and terrain provided.
GM: David Kuijt and the TRIUMPH! Team