Ekdromoi
Posted: Fri Nov 06, 2020 2:33 pm
Hi guys!
Yesterday I was idly thinking about how to depict the common hoplite tactic of having a few lightly-armed guys interspersed with 'standard' heavies, then send them out when enemy psiloi were too close. Allegedly, the order to "run-out" (ekdromoi just means 'out-runners') was sometimes actually issued: Xenophon describes this several times IIRC. But often, it occurred as the result of overzealous efforts by younger warriors. There's a famous quote (which of course I'm unable to find at the moment) in which a young hoplite runs out of formation to engage the enemy, then realizes his foolishness and quickly reconsiders... His commander then scolds him for leaving two (!) positions he was assigned to: the first by his leader, the second by himself.
Anyway: it seems like this tactic didn't achieve much more than temporarily driving away enemy psiloi (I know this is a loaded term for most of us, but it just means 'nudes'- a catch-all name for all unarmoured foot). Due to this, I was thinking about the following battle card:
Ekdromoi (1/2 pts, 0-1 for each Elite Foot and Heavy Foot hoplite stand).
Discard after use. Allows one hoplite stand to attack an enemy Skirmisher, Rabble or Light Foot stand within 3 MU in the ranged combat phase. Resolve the attack as if it was a shooting attack, but use Heavy Foot close combat factors and results. Ignore negative results for the attacking stand.
I'm considering this as a way to spice up the hoplite-vs-hoplite games (think Delium, 1st Chaeronea, etc) I'm planning.
Opinions?
Yesterday I was idly thinking about how to depict the common hoplite tactic of having a few lightly-armed guys interspersed with 'standard' heavies, then send them out when enemy psiloi were too close. Allegedly, the order to "run-out" (ekdromoi just means 'out-runners') was sometimes actually issued: Xenophon describes this several times IIRC. But often, it occurred as the result of overzealous efforts by younger warriors. There's a famous quote (which of course I'm unable to find at the moment) in which a young hoplite runs out of formation to engage the enemy, then realizes his foolishness and quickly reconsiders... His commander then scolds him for leaving two (!) positions he was assigned to: the first by his leader, the second by himself.
Anyway: it seems like this tactic didn't achieve much more than temporarily driving away enemy psiloi (I know this is a loaded term for most of us, but it just means 'nudes'- a catch-all name for all unarmoured foot). Due to this, I was thinking about the following battle card:
Ekdromoi (1/2 pts, 0-1 for each Elite Foot and Heavy Foot hoplite stand).
Discard after use. Allows one hoplite stand to attack an enemy Skirmisher, Rabble or Light Foot stand within 3 MU in the ranged combat phase. Resolve the attack as if it was a shooting attack, but use Heavy Foot close combat factors and results. Ignore negative results for the attacking stand.
I'm considering this as a way to spice up the hoplite-vs-hoplite games (think Delium, 1st Chaeronea, etc) I'm planning.
Opinions?