A few months ago I had a bunch of unpainted 2mm ancients stuff lying around but no idea what rules to base and paint them for. Then I remembered going to Historicon and seeing a bunch of people playing a curious little ruleset called Triumph. I dug out the pdf copy of the rules I had bought and decided to give it a go with the few painted minis I did have (some Hellenic and Roman stuff based for Lost Battles) and had a blast of a time...even if all the units being on 1" squares caused some *interesting* results. With such a good showing I decided to paint and base all my 2mm ancients into Triumph armies covering the 'biblicals' era from the Late Bronze Age to end of the Iron Age in the ANE.
One such army are the horn-helmeted ne'er-do-wells plotting in their islands: The Sea Peoples.
2mm Sea Peoples
Re: 2mm Sea Peoples
The crack core of this army is represented by a unit of heroic Battle Taxis and a pair of Elite Foot representing the high chieftains and their most loyal (and shiny) retainers.
Re: 2mm Sea Peoples
The backbone of the army is formed by six units of raiders in various armaments and formations ready to surge forth and take what's rightfully someone else's.
Re: 2mm Sea Peoples
The light troops of the army consist of a pair of well trained skirmishers:
...and less well trained rabble:
Re: 2mm Sea Peoples
Finally, what better way to remember hearth and home than to bring it with you! This horde unit represents the migrating families or other camp followers of this pillaging band.