Nothing is easier. Move to Damascus.Kontos wrote:If you want me to stop this, GET ME LOCAL OPPONENTS TO PLAY!!!
Warriors and Pike
- David Kuijt
- Grand Master WGC
- Posts: 1488
- Joined: Wed Dec 07, 2016 4:44 pm
- Location: MD suburbs of Washington DC
Re: Warriors and Pike
DK
Re: Warriors and Pike
Do I get an elephant? A Chariot?David Kuijt wrote:Nothing is easier. Move to Damascus.Kontos wrote:If you want me to stop this, GET ME LOCAL OPPONENTS TO PLAY!!!
- David Kuijt
- Grand Master WGC
- Posts: 1488
- Joined: Wed Dec 07, 2016 4:44 pm
- Location: MD suburbs of Washington DC
Re: Warriors and Pike
Sure. You move to Damascus, I'll give you an Elephant.Kontos wrote: Do I get an elephant? A Chariot?
And to be fair to other readers, that offer goes for anyone.
While supplies last -- supplies of elephants may be limited. May not be combined with other promotions. Opinions expressed here may not be the views of the management. Past performance is no guarantee of future performance.
DK
Re: Warriors and Pike
Ain't that the truth.David Kuijt wrote:Past performance is no guarantee of future performance.Kontos wrote: Do I get an elephant? A Chariot?
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- Squire
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Re: Warriors and Pike
It appears in the most updated rules that warriors have lost the plus 2 for rear support. How sad. -Paul
- David Schlanger
- Grand Master WGC
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- Joined: Tue Dec 06, 2016 8:01 pm
Re: Warriors and Pike
Hey Paul - yes, they now only have +1 for rear support. We made this change for a variety of reasons. That said, Warriors are still under close scrutiny and they may need further modification to get them where we want them to be.paulgpotter wrote:It appears in the most updated rules that warriors have lost the plus 2 for rear support. How sad. -Paul
DS
- Bill Hupp
- Sergeant
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Re: Warriors and Pike
Is there a battle card for first attack under consideration? +1? It can be a bit fiddle but it might encourage mass attack tactics. And counter tactics from the opponents.
Bill
Bill
Bill Hupp
Thistle & Rose Miniatures
Thistle & Rose Miniatures
- David Kuijt
- Grand Master WGC
- Posts: 1488
- Joined: Wed Dec 07, 2016 4:44 pm
- Location: MD suburbs of Washington DC
Re: Warriors and Pike
Nope. There are reasons why that is more focused towards a more tactical (skirmish or grand skirmish) game; in a game with turns that are large fractions of an hour every turn includes attacks, counterattacks, lulls in combat, recovery, attacking again, and so on.Bill Hupp wrote:Is there a battle card for first attack under consideration? +1? It can be a bit fiddle but it might encourage mass attack tactics. And counter tactics from the opponents.
Bill
DK
- Bill Hupp
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- Joined: Mon Dec 12, 2016 3:55 pm
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Re: Warriors and Pike
Ok, but I was thinking of a card played at the time of the first attack of warriors, how many ever stands that might be. After that turn no bonus. So an Army level bonus. Not a skirmish level idea but reflecting army organization and preparation of a deep formation.
And not something every warrior army would do.
Bill
And not something every warrior army would do.
Bill
Bill Hupp
Thistle & Rose Miniatures
Thistle & Rose Miniatures
- David Kuijt
- Grand Master WGC
- Posts: 1488
- Joined: Wed Dec 07, 2016 4:44 pm
- Location: MD suburbs of Washington DC
Re: Warriors and Pike
It's been discussed before (here on this forum) in the guise of "charge bonus". Still a tactical rule. Army organization and the preparation of a deep formation is already rewarded in the rules -- a player who can organize his army and create an attack across the front of the enemy formation with his matchups and back-rank support for his warriors and everything organized well already has advantages. There isn't any pressing need to create special rules to give players that advantage separately or additionally.Bill Hupp wrote:Ok, but I was thinking of a card played at the time of the first attack of warriors, how many ever stands that might be. After that turn no bonus. So an Army level bonus. Not a skirmish level idea but reflecting army organization and preparation of a deep formation.
I'd like to single out the above comment, not to harsh on you, Bill, but to put it in the mind of people reading who suggest battle cards, and to clarify the complexities involved. It's easy enough to say "not every X army gets this" but very very difficult to make clear how to decide what armies receive a particular benefit, and what armies do not. For example, we have sometimes discussed the possibility of a "group retreat" ability (battle card) that some Horsebow armies might receive (Mongols, for one).Bill Hupp wrote: And not something every warrior army would do.
Almost every single Horsebow army could get it. Almost every single Horsebow army is illiterate (has no first-hand accounts written by the nomad side). Almost every single Horsebow army used tactics that confused and terrified their civilized opponents. So how would we decide if the Avars should get it? Or the Huns? Or the Pechenegs? Or the Seljuqs? Or the Skythians, Parthians, Massagetae, Alans, Georgians, Cumans, Xiongnu, Xixia, Tibet, and fifty others?
It's usually possible to determine if an army should get a Fortified Camp battle-card. But other stuff, much more difficult. And battle cards like you suggest -- I would be unsure even how to begin deciding who should get your "First Attack" card, and who should not.
DK