Rule Clarifications, please
Posted: Thu Dec 08, 2022 8:17 pm
Gentlemen Experts,
Two situations occurred in a current ahistorical game upon which I would appreciate clarification and or ruling.
The first involves the missile phase of the game turn.
Under 29.2.c, it states or reads: “Both players resolve ranged combat.”
So, if, for example, Byzantine archers are facing off against Egyptian archers, and the Byzantine player is the active player for this phase of the game turn, and if both archer units are within range, then BOTH will let fly.
My presumption is that the Byzantine or active player rolls first. If the score results in the Egyptians being pushed back, then this will be done . . . before or after the Egyptian rolls for his missile fire. The exchange is essentially simultaneous or no, it is sequenced?
Let’s say that the units are at 3 MU distance and the Byzantines hit, which forces the Egyptians to fall back. This move would put them out of missile range, so they cannot fire back. Or, again, thinking that it all happens at the same time, the Egyptians won’t recoil until their dice and result are determined. One could see both units pushed back due to effective fire, correct?
The second situation involves something similar.
H
H
H
H
H C C C C C C
R R R R R R
Where H represents friendly heavy foot; R represents friendly archers, and C represents enemy heavy foot.
H/C is the active player and has moved H onto the flank of enemy unit C.
R is within range of enemy unit C. According to 29.2.c, missile fire is resolved before 29.2.d, close combat.
If the archers [R] force enemy heavy foot C to fall back due to the effectiveness of the volley, will C be destroyed as it is falling back with an enemy unit in contact with its flank?
Or, will C fall back and then be subjected to melee at a disadvantage (-1) as H is attacking its flank?
Thanks in advance for your advice, assistance, and clarifications.
Cheers,
Chris
Two situations occurred in a current ahistorical game upon which I would appreciate clarification and or ruling.
The first involves the missile phase of the game turn.
Under 29.2.c, it states or reads: “Both players resolve ranged combat.”
So, if, for example, Byzantine archers are facing off against Egyptian archers, and the Byzantine player is the active player for this phase of the game turn, and if both archer units are within range, then BOTH will let fly.
My presumption is that the Byzantine or active player rolls first. If the score results in the Egyptians being pushed back, then this will be done . . . before or after the Egyptian rolls for his missile fire. The exchange is essentially simultaneous or no, it is sequenced?
Let’s say that the units are at 3 MU distance and the Byzantines hit, which forces the Egyptians to fall back. This move would put them out of missile range, so they cannot fire back. Or, again, thinking that it all happens at the same time, the Egyptians won’t recoil until their dice and result are determined. One could see both units pushed back due to effective fire, correct?
The second situation involves something similar.
H
H
H
H
H C C C C C C
R R R R R R
Where H represents friendly heavy foot; R represents friendly archers, and C represents enemy heavy foot.
H/C is the active player and has moved H onto the flank of enemy unit C.
R is within range of enemy unit C. According to 29.2.c, missile fire is resolved before 29.2.d, close combat.
If the archers [R] force enemy heavy foot C to fall back due to the effectiveness of the volley, will C be destroyed as it is falling back with an enemy unit in contact with its flank?
Or, will C fall back and then be subjected to melee at a disadvantage (-1) as H is attacking its flank?
Thanks in advance for your advice, assistance, and clarifications.
Cheers,
Chris