Search found 67 matches

by Fab
Sun Dec 18, 2016 1:26 pm
Forum: Rules Questions
Topic: Artillery cost
Replies: 2
Views: 1039

Re: Artillery cost

Perfect.
Thanks

Fab
by Fab
Sun Dec 18, 2016 11:06 am
Forum: General Rules Discussion
Topic: Insane curiosity
Replies: 2
Views: 1325

Insane curiosity

Which secrets are hidden under the missing para 40.1 - 40.4 ? ;)

Just curious.

Cheers
Fab
by Fab
Sun Dec 18, 2016 8:28 am
Forum: Rules Questions
Topic: Artillery cost
Replies: 2
Views: 1039

Artillery cost

In appendix A of the rulebook, table A.2, the cost of artillery appears to be 4 points but in the QRS and in the Meshwesh troops description is 3 points.

Which one is right ?

Thanks
Fab
by Fab
Fri Dec 16, 2016 7:49 pm
Forum: Rules Questions
Topic: "Doubled" result
Replies: 5
Views: 1651

Re: "Doubled" result

But if my modified result is 0 and yours is -1, YOU are dead !! :lol:
by Fab
Fri Dec 16, 2016 7:47 pm
Forum: Rules Questions
Topic: Move distance in difficult terrain.
Replies: 8
Views: 2372

Re: Move distance in difficult terrain.

Perfect.
Thank you

Fab
by Fab
Fri Dec 16, 2016 4:39 pm
Forum: Rules Questions
Topic: "Doubled" result
Replies: 5
Views: 1651

"Doubled" result

In a few cases the meaning of "doubled" should be clarified IMHO. For example : two Bad Horses fight each other in difficult terrain, both with one overlap on the flank and one overlap on the rear (quite uncommon, I admit). The first player rolls 1, the second rolls 2. The final result is (+2-2-1-1+...
by Fab
Fri Dec 16, 2016 4:30 pm
Forum: Rules Questions
Topic: Move distance in difficult terrain.
Replies: 8
Views: 2372

Move distance in difficult terrain.

Hi all, just registered at this forum to follow the discussions about the game and its development, and also to ask questions about my doubts. The first one is about the move distance of Foot troops in difficult terrain: for what I read it's the same as in open terrain (and the QRS confirms this). D...