Search found 110 matches

by greedo
Fri Jan 07, 2022 9:39 pm
Forum: Battle Reports and AAR
Topic: Carthage vs Rome
Replies: 4
Views: 272

Re: Carthage vs Rome

Gorgeous looking figs, and table. Agreed that doubled 15mm bases look fantastic.
Nice report too! Very clear, and easy to read and follow.

Also a feasible sounding battle.
Nothing particularly "gamey" occurred, which is reassuring, although perhaps you were just playing it that way ;)
by greedo
Tue Dec 28, 2021 7:04 am
Forum: General Rules Discussion
Topic: Triumph on a Square Grid
Replies: 8
Views: 341

Re: Triumph on a Square Grid

One of the biggest problems would be oblique battle lines and refused flanks. You'd probably have to allow elements to be part of a group if touching at a corner and make a group move legal if each element is touching only the same elements it was touching when the move started and its facing hasn'...
by greedo
Sat Dec 25, 2021 5:44 am
Forum: General Rules Discussion
Topic: Triumph on a Square Grid
Replies: 8
Views: 341

Re: Triumph on a Square Grid

To The Strongest is a great game. Although of the great things about Triumph (and DBx in general) is that degradation of the battle line is taken care with the elements backing up, evading etc. no chits required. Chits always irritated me which is one of the reasons why I love Triumph so much. I wou...
by greedo
Fri Dec 24, 2021 4:53 am
Forum: General Rules Discussion
Topic: Triumph on a Square Grid
Replies: 8
Views: 341

Re: Triumph on a Square Grid

Interesting. Quite a number of grid games appearing in the last few years. I would have each square be 1MU so an element straddles 2 squares. That way when they encounter an enemy they can slide left or right if they are not perfectly aligned. The only major disadvantage I see is group wheeling and ...
by greedo
Sat Oct 23, 2021 4:23 am
Forum: Newbie Questions
Topic: Using Rabble vs Skirmishers in front
Replies: 4
Views: 1641

Re: Using Rabble vs Skirmishers in front

Oh right! Because some of the lights can negate rear support. Thanks again. Could be used against heavy foot later hoplites and warband..
by greedo
Sat Oct 23, 2021 2:49 am
Forum: Newbie Questions
Topic: Using Rabble vs Skirmishers in front
Replies: 4
Views: 1641

Re: Using Rabble vs Skirmishers in front

Thanks for the clarification Rod! I was mistaking the "Skirmishers and Rabble can group move through rough terrain" with the pass through rule. I tend to think of Hoplite battles.. I think I was also getting confused thinking that early hoplite armies ONLY had rabble instead of skirmishers. Another ...
by greedo
Fri Oct 22, 2021 6:51 pm
Forum: Newbie Questions
Topic: Using Rabble vs Skirmishers in front
Replies: 4
Views: 1641

Using Rabble vs Skirmishers in front

So I'm painting armies, and Rabble is a bit of a new type for me, being as deep as a mounted unit, but with poor skirmishers on it. I see that Rabble Panic rather than Skirmisher who evade. I see that Panic: 1. Fall back 2. Turn 180 degrees 3. THEN make a panic move Panic moves die if they hit a fri...
by greedo
Thu Oct 21, 2021 12:48 am
Forum: Army List Discussions
Topic: Thracians and Rhompaia
Replies: 2
Views: 1061

Re: Thracians and Rhompaia

I suppose it depends if they fought together as a unit, or if Rhomphia-wielders were distributed as a small admixture in a larger group of more normal open-order peltasts with shield and pelte. It's a long time since I looked at them; I don't recall what went through our discussions back then. Rhom...
by greedo
Wed Oct 20, 2021 4:46 pm
Forum: Army List Discussions
Topic: Thracians and Rhompaia
Replies: 2
Views: 1061

Thracians and Rhompaia

So I've seen in other sets that Thracians carrying the dreaded rhompaia are rated as beefier than the standard Peltasts that Thrace is known for. I didn't see them mentioned in the High or Low Hill Thracian lists. Are they expected to be Light Spear, if they aren't Light Foot? Would 0-1 element be w...
by greedo
Wed Oct 20, 2021 3:41 pm
Forum: Rules Questions
Topic: Cataphracts
Replies: 18
Views: 2975

Re: Cataphracts

Even if the base rules don't change, would you ever consider modifying the points for each troop type? I know it's not much, but I have noticed some rulesets need to tweak the cost of troops, after finding that there's too many/too few. Also, I don't think there's a problem with the points as they s...