Search found 124 matches

by Bill Hupp
Wed Jun 13, 2018 11:44 am
Forum: Terrain and Map Building
Topic: Building Hastings Battlefield
Replies: 23
Views: 160

Re: Building Hastings Battlefield

The black framing looks really sharp!
by Bill Hupp
Wed Jun 13, 2018 11:43 am
Forum: Terrain and Map Building
Topic: Building Hastings Battlefield
Replies: 23
Views: 160

Re: Building Hastings Battlefield

Rod,

What’s the angle of slope? Did you experiment with that?
by Bill Hupp
Thu Jun 07, 2018 12:44 pm
Forum: Terrain and Map Building
Topic: Building Hastings Battlefield
Replies: 23
Views: 160

Re: Building Hastings Battlefield

Can we see some figures on that slope? How did you decide the angle of the slope?
by Bill Hupp
Tue Jun 05, 2018 8:54 pm
Forum: Battle Reports and AAR
Topic: Nashcon
Replies: 1
Views: 35

Re: Nashcon

I really like the look of the troops on the larger bases.
by Bill Hupp
Tue Jun 05, 2018 2:14 pm
Forum: Battle Reports and AAR
Topic: Conan at Nashcon
Replies: 6
Views: 56

Re: Conan at Nashcon

All hail King Ralph! And Paul Potter!
by Bill Hupp
Tue Jun 05, 2018 2:13 pm
Forum: Terrain and Map Building
Topic: Building Hastings Battlefield
Replies: 23
Views: 160

Re: Building Hastings Battlefield

Rod,

I think your hill will be generic enough to use for other things.
by Bill Hupp
Tue Jun 05, 2018 2:09 pm
Forum: Painting Miniatures
Topic: Priming with Gesso
Replies: 1
Views: 43

Re: Priming with Gesso

We have a lot of people using Gesso in our group with good results reported.
by Bill Hupp
Fri May 25, 2018 3:08 pm
Forum: General Rules Discussion
Topic: Variable Victory Conditions
Replies: 11
Views: 132

Re: Variable Victory Conditions

DK: I like the way you separate out the impact on the game from the impact on historical nature of the game. I got to this suggestion thinking about how historical battles vary in terms of when one side gets to that tipping point. I was generalizing the rule just a bit beyond what you might do for a...
by Bill Hupp
Thu May 17, 2018 4:04 pm
Forum: General Rules Discussion
Topic: Variable Victory Conditions
Replies: 11
Views: 132

Re: Variable Victory Conditions

DK and Rod, Thanks for your thoughts. Of course I agree that points aren't casualties, just an abstraction, at best a measure of broken units. It definietly adds more uncertainty. And more chaos in a game is fun for some and not for others. In a game system where the reference is always made to roll...
by Bill Hupp
Wed May 16, 2018 6:33 pm
Forum: General Rules Discussion
Topic: Variable Victory Conditions
Replies: 11
Views: 132

Variable Victory Conditions

Could non-tournament victory conditions be variable? 1/3rd points make sense, but real battles had all types of results in terms of at what point the losing side gives up. Grand Triumph uses half the points for victory (with the demoralization of commands at 1/3 coming into play too.) Variable victo...

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