Alex Bostwick wrote:Hmm. Seems like this is particularly advantageous for those of us who prefer to be aggressive with their ranged units. There is now no risk in shooting the opponent's archers, as they can't shoot back (can't tell you how many frustrating times a return volley 6-1'ed me, while I internally cried out at the indignity of the situation) and you have a 50/50 shot to at least push them back, potentially eliminating the opposing stand's opportunity to fire that round. Careful selection of combat order is, in my opinion, more important than ever. I like it.
Not wild about splitting combat values, but it's a small price to pay for a better overall game. And hey, archers can 1-v-1 close order foot now.
It's the other way round !
If your archers approach the enemy's archers, they shot first.
So your archers risk to be pushed back.