Ambush

Anything else related to the TRIUMPH! rules
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Kontos
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Ambush

Post by Kontos » Thu Jun 22, 2017 11:57 pm

A few posts back DK asked for historical reference to foot ambushes. Toying around again, I had little incentive to bring my light foot out of difficult terrain to engage their heavier counterparts. So they hole up many times. I was thinking of a one use Ambush card usable by Light Foot, Light Spear, Skirmishers, Rabble and Bow Levy only attacking FROM difficult terrain into the open. Give the little guys some fun. Thoughts?
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David Kuijt
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Re: Ambush

Post by David Kuijt » Fri Jun 23, 2017 12:25 pm

There's already a card named "Ambush" being worked up, but that might not be what you're thinking about. In essence it allows an army with a history of effective ambush fighting to deploy non-Battleline open-order troops way forward and to the sides -- anywhere in difficult terrain outside the enemy's deployment zone that is more than 1mu from enemy. I haven't got the exact card here in front of me, but I'm pretty sure that's the basics.

To be clear, we are not currently considering any "gotcha" cards -- any surprise cards. All the cards we're looking at right now are (in essence) army-specific special rules that the opponent will be aware of from the start. No hidden cards.
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Kontos
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Re: Ambush

Post by Kontos » Fri Jun 23, 2017 12:46 pm

I understand the "gotcha" card reluctance but, after all, an ambush should be a surprise! :D

Triumph! will be a great game no matter which direction you guys take it. I am just throwing out some ideas after pushing some stands around. You never know what gems may come out of the mouths of babes.
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David Kuijt
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Re: Ambush

Post by David Kuijt » Fri Jun 23, 2017 2:56 pm

Kontos wrote:I understand the "gotcha" card reluctance but, after all, an ambush should be a surprise! :D
Surprise happens all the time in history, but at the moment we're limiting "unexpected doom" concepts to special rules for scenarios rather than a main part of the game system.

We may consider gotcha cards at some point in the future, but there are social and game-balance reasons why we are avoiding them at the moment.
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Kontos
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Re: Ambush

Post by Kontos » Fri Jun 23, 2017 3:02 pm

David Kuijt wrote:
Kontos wrote:I understand the "gotcha" card reluctance but, after all, an ambush should be a surprise! :D
Surprise happens all the time in history, but at the moment we're limiting "unexpected doom" concepts to special rules for scenarios rather than a main part of the game system.

We may consider gotcha cards at some point in the future, but there are social and game-balance reasons why we are avoiding them at the moment.
You write 'em. I'll play 'em. :D
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